Payment of licensing fee
Each person who participates in the Marketplace business simulation must pay the licensing fee. As a convenience to the participants and instructor, the total cost of using the software is broken down into a per-person fee. If some of the participants on a team do not pay for the service, then the total cost is not recovered.
Every person on a team must purchase the legal right to participate in the Marketplace simulation.
The instructor will be asked to collect the licensing fee for any student who is participating in the Marketplace simulation, but has not paid for that right. If there is difficulty in collecting the fee, then the head administrator of the associated college/university/business will be asked to help collect the fee.
Validity of accounts
Students' accounts are valid for the period of time that starts at the moment the student signs up for the game and ends 8 weeks after the last quarter of the game is due. We reserve the right to grant extended access to the student on a per case basis.
Instructors' accounts validity is not time limited.
Security of passwords
You are solely responsible for maintaining the confidentiality of your password, and agree that Innovative Learning Solutions, Inc., will have no obligations with regard thereto.
Should you allow others access to your account and/or password information, you will be responsible for all actions that such persons might take with respect to your account.
Security of information
Data exchanged between your web browser and our web server and/or stored on our web server are not absolutely secure due to efforts by hackers. We have gone to great lengths to protect the data residing on our web servers. However, we cannot guarantee 100% security of your data.
The data will be available on our servers for a period of at least 3 years. After this period is over the data will be taken offline and stored on a tape media.
Services are provided "As Is" without warranty of any kind.
Last update 2007/08/27